This is where you can find tutorials on common procedures involved with making an adventure game. If you have an idea for an additional topic, please let me know.
Introduction to Classes Upgrading to AGAST 1.08 Upgrading to AGAST Morningstar New Character Animation Dialog Programming Tutorial ZBuffer Help Path Construction Creating Sprites with an Alpha Channel Font Construction Background Art Example Game Design: The Big Picture Scripting Made Easy FAQ Using Scripts to Initialize Objects Sprite Construction